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Resident Evil 1 Game

Resident Evil Game 1 Biography

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Resident Evil
Resident Evil logo.png
The original logo of the series
Genres Survival horror
Developers Capcom
Publishers Capcom
Creators Shinji Mikami
Composers Biohazard Orchestra
Platforms Dreamcast, Game Boy Color, GameCube, Nintendo DS, Nintendo 3DS, PlayStation, PlayStation 2, PlayStation 3, Sega Saturn, Wii, Windows, Xbox 360
Platform of origin PlayStation
First release Resident Evil
March 22, 1996
Latest release Resident Evil: Revelations HD
May 21, 2013
Resident Evil (バイオハザード Baiohazādo?, literally "Biohazard") is a media franchise created by Shinji Mikami and owned by the video game company Capcom. The franchise focuses around a series of survival horror video games, but has since branched out into comic books, novels and novelizations, sound dramas, a non-canonical series of live-action films and animated sequels to the games, and a variety of associated merchandise, such as action figures. The overarching plot of the series focuses on multiple characters and their roles in recurring outbreaks of zombies and other monsters due to the release of the T-virus, a biological weapon created by the fictional Umbrella Corporation.
The eponymous first game in the series was released in 1996 as a survival horror video game, but the franchise has since grown to encompass other video game genres. The series is a mix of action and horror film-inspired plotlines, exploration and puzzle solving, but from Resident Evil 4 onwards, the main series took a more action-oriented approach with less puzzles and more of an emphasis on gunplay and weapons upgrading. As of 2012, the video game series has sold 50 million units worldwide. It has become one of Capcom's biggest ever franchises and marked the start of the "survival horror" genre, which was already influenced by earlier efforts such as Sweet Home (also by Capcom) and the Alone in the Dark series.


Timeline of release years
1996 —

Resident Evil
1997 —

Resident Evil: Director's Cut
1998 —

Resident Evil 2
1999 —

Resident Evil 3: Nemesis
2000 —

Resident Evil Survivor

Resident Evil Code: Veronica
2001 —

Resident Evil Code: Veronica X

Resident Evil Gaiden

Resident Evil Survivor 2 Code: Veronica
2002 —

Resident Evil (GameCube remake)

Resident Evil Zero
2003 —

Resident Evil: Dead Aim

Resident Evil Outbreak
2004 —

Resident Evil Outbreak File #2
2005 —

Resident Evil 4
2006 —

Resident Evil: Deadly Silence
2007 —

Resident Evil: The Umbrella Chronicles
2008 —
2009 —

Resident Evil 5

Resident Evil: The Darkside Chronicles
2010 —

Resident Evil 5: Gold Edition
2011 —

Resident Evil: The Mercenaries 3D
2012 —

Resident Evil: Revelations

Resident Evil: Operation Raccoon City

Resident Evil 6
The survival horror video game Resident Evil made its debut on the PlayStation in 1996, and was later ported to the Sega Saturn. It was a critical and commercial success,[1] leading to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil Code: Veronica, was developed for the Sega Dreamcast and released in 2000, followed by ports of 2 and 3. Resident Evil Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the PlayStation 2 and GameCube under the title Code: Veronica X.
Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube.[2] The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PlayStation 2 and Wii. In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PlayStation 2 that were not considered direct sequels.
A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first person game play. The first, Resident Evil Survivor, was released in 2000 for the PlayStation and PC, but received mediocre reviews.[3] The subsequent games, Resident Evil Survivor 2 Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[4] Dead Aim is actually the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first person game play, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a follow up, Resident Evil: The Darkside Chronicles released in 2009.
Resident Evil Outbreak is an online game for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and 3. It was the first in the series and the first survival horror title to feature cooperative gameplay and online multiplayer support.[5][6] It was followed by a sequel, Resident Evil Outbreak File #2. Raccoon City is a metropolis located in the Arklay Mountains of North America that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.
Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring an RPG-style combat system. There have also been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the Sony press conference during the E3 2009, it was announced that Resident Evil Portable would be released for the PlayStation Portable,[7][8][9] described as an all-new title being developed with "the PSP Go in mind" and "totally different for a Resident Evil game". However, as of 2012, no further announcements have been made, and the game is considered to have been cancelled.[10][11]
In March 2011, Capcom revealed the third-person shooter Resident Evil: Operation Raccoon City, which is developed by Slant Six Games for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A survival horror game for the Nintendo 3DS, Resident Evil: Revelations, was released in February 2012.[12] In October of the same year, the next numbered entry in the main series, Resident Evil 6, was released to mixed reviews,[13] but enthusiastic pre-order sales.[14]
HD Collections released HD ports of Resident Evil 4, Resident Evil: Code Veronica X, Resident Evil: The Umbrella Chronicles, and Resident Evil: The Darkside Chronicles.
In 2013, producer Masachika Kawata said the Resident Evil franchise would return to focus on elements of horror and suspense over action, adding, "Survival horror as a genre is never going to be on the same level, financially, as shooters and much more popular, mainstream games. At the same time, I think we need to have confidence to put money behind these projects, and it doesn't mean we can't focus on what we need to do as a survival horror game to meet fan's needs."[15]

Additional media

In addition to video games, the plot of Resident Evil has been introduced as officially licensed material for films, comic books and novels.


Five live action films have been released under the title of Resident Evil. These films do not follow the games' premise but do include game characters Jill Valentine, Claire Redfield, Nemesis, Chris Redfield, Carlos Oliviera, Leon S. Kennedy, Ada Wong and Albert Wesker, and were all written and produced by Paul W. S. Anderson. The series' protagonist is Alice, an original character created for these films. Despite a negative reaction from critics, the live action film series has made over $600 million worldwide.[16] They are, to date, the only video game adaptations to increase the amount of money made by each successful film.[17] The series holds the record for the "Most Live-Action Film Adaptations of a Video Game" in the 2012 Guinness World Records Gamer's Edition, which also described it as "the most successful movie series to be based on a video game."[6]
Two CGI movies have been produced based on the video game series rather than the film franchise, starring Leon S. Kennedy, Claire Redfield and Ada Wong, as well as original characters new to the canon.
In addition, there is a stand-alone short film, Biohazard 4D-Executer (2000).
The official Resident Evil Facebook account recommended Strike to Burn Productions' fan film Resident Evil: Red Falls: "We love seeing all sorts of Resident Evil creations which our fans make, this 50 minute fan film is one of the most impressive!" [21] Resident Evil: Red Falls takes place between Resident Evil 5 and Resident Evil 6.

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