Monday, March 3, 2014

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Flash Player All Bowers

Flash Player All Bowers

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Adobe Flash Player
Adobe Flash Player 11 Icon
Developer(s) Adobe Systems and Microsoft Corporation (formerly by Macromedia)
Initial release 1996; 18 years ago
Stable release Microsoft Windows (Internet Explorer)
12.0.0.70 (20 February 2014; 9 days ago) [±]
Microsoft Windows (Plugin-based browsers)
12.0.0.70 (20 February 2014; 9 days ago) [±]
OS X
12.0.0.70 (20 February 2014; 9 days ago) [±]
Google Chrome and Chrome OS
12.0.0.70 (18 February 2014; 11 days ago) [±]
Linux (except for Google Chrome and Chrome OS)
11.2.202.341 (20 February 2014; 9 days ago) [±]
Android
11.1.115.81 (4.x)
11.1.111.73 (2.x, 3.x) (10 September 2013; 5 months ago) [±]
Solaris
11.2.202.223 (28 March 2012; 22 months ago) [±]
Preview release 13[1] / 2014; 0 years ago
Operating system Microsoft Windows, OS X, Linux, Solaris, BlackBerry Tablet OS, Android, and Pocket PC
Platform Web browsers and ActiveX-based software
Available in Chinese Simplified, Chinese Traditional, English, French, German, Italian, Japanese, Polish, Russian, Spanish, Korean, and Turkish.[2]
Type Run-time environment, Media player, and Browser extension
License Freeware
Website www.adobe.com/products/flashplayer/
The Adobe Flash Player is freeware software for viewing multimedia, executing rich Internet applications, and streaming video and audio, content created on the Adobe Flash platform. Flash Player can run from a web browser (as a browser plug-in) or on supported mobile devices, but there also exist versions running directly on an operating system intended both for regular users and content developers, denoted with the Projector (or Standalone) and Debugger name suffixes, respectively.[3] Flash Player runs SWF files that can be created by the Adobe Flash Professional authoring tool, by Adobe Flex or by a number of other Macromedia and third party tools. Flash Player was created by Macromedia and now developed and distributed by Adobe Systems after its acquisition.
Flash Player supports vector and raster graphics, 3D graphics, an embedded scripting language called ActionScript executed in ActionScript Virtual Machine, and streaming of video and audio. ActionScript is based on ECMAScript, and supports object-oriented code, and may be compared to JavaScript. Flash Player has a wide user base, with over 90% penetration on internet connected personal computers,[4][5][6] and is a common format for games, animations, and GUIs embedded into web pages. Adobe Systems, the developer of Adobe Flash Player, states that more than 400 million of total more than 1 billion connected desktops update to the new version of Flash Player within six weeks of release.[7]
Flash Player can be downloaded for free and its plug-in version is available for recent versions of web browsers (such as Internet Explorer, Mozilla Firefox, Google Chrome, Opera and Safari) on selected platforms. Google Chrome distribution comes bundled with the sandboxed Adobe Flash plug-in and will continue to support the plug-in in Windows 8 Metro mode.[8][9][10] Each version of Adobe Flash Player is backwards-compatible.

Architecture

Runtime

Adobe Flash Player is a runtime that executes and displays content from a provided SWF file, although it has no in-built features to modify the SWF file at runtime. It can execute software written in the ActionScript programming language which enables the runtime manipulation of text, data, vector graphics, raster graphics, sound and video. The player can also access certain connected hardware devices, including web cameras and microphones, after permission for the same has been granted by the user.
Flash Player is used internally by the Adobe Integrated Runtime (Adobe AIR), in order to provide a cross-platform runtime environment for desktop applications and mobile applications. Adobe AIR supports installable applications on Windows, Linux, OS X, and some mobile operating systems such as iOS and Android. Flash applications must specifically be built for the Adobe AIR runtime in order to utilize additional features provided, such as file system integration, native client extensions, native window/screen integration, taskbar/dock integration, and hardware integration with connected Accelerometer and GPS devices.[11]

Data formats

Flash Player includes native support for many different data formats, some of which can only be accessed through the ActionScript scripting interface.
  • XML: Flash Player has included native support for XML parsing and generation since version 8. XML data is held in memory as an XML Document Object Model, and can be manipulated using ActionScript. ActionScript 3 also supports ECMAScript for XML (E4X), which allows XML data to be manipulated more easily.
  • AMF: Flash Player allows cookies to be stored on users computers, in the form of Local Shared Objects, the Flash equivalent to browser cookies.[12] Flash Player can also natively read and write files in the Action Message Format, the default data format for Local Shared Objects. Since the AMF format specification is published, data can be transferred to and from Flash applications using AMF datasets instead of JSON or XML, reducing the need for parsing and validating such data.
  • SWF: The specification for the SWF file format was published by Adobe, enabling the development of the SWX Format project, which utilized the SWF file format and AMF as a means for Flash applications to exchange data with server side applications.[13][14] The SWX system stores data as standard SWF bytecode which is automatically interpreted by Flash Player.[15] Another open-source project, SWXml allows Flash applications to load XML files as native ActionScript objects without any client-side XML parsing, by converting XML files to SWF/AMF on the server.[16][17]

Multimedia formats

Flash Player is primarily a graphics and multimedia platform, and has supported raster graphics and vector graphics since its earliest version. It supports the following different multimedia formats which it can natively decode and playback.
  • MP3: Support for decoding and playback of streaming MPEG-2 Audio Layer III (MP3) audio was introduced in Flash Player 4. MP3 files can be accessed and played back from a server via HTTP, or embedded inside an SWF file, which is also a streaming format.
  • PNG: Support for decoding and rendering Portable Network Graphics (PNG) images, in both its 24-bit (opaque) and 32-bit (semi-transparent) variants. Flash Player 11 can also encode a PNG bitmap via ActionScript.
  • JPEG: Support for decoding and rendering compressed JPEG images. Flash Player 10 added support for the JPEG-XR advanced image compression standard developed by Microsoft Corporation, which results in better compression and quality than JPEG. JPEG-XR enables lossy and lossless compression with or without alpha channel transparency. Flash Player 11 can also encode a JPEG or JPEG-XR bitmap via ActionScript.
  • GIF: Support for decoding and rendering compressed Graphics Interchange Format (GIF) images, in its single-frame variants only. Loading a multi-frame GIF will display only the first image frame.

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